10 tips for generating creativity part 2

This is all of us - 10 hours into the project. No lie!

Carrying on from the previous post, is the second part of the 10 tips for generating creativity:

6. Don’t understand. This is something I’m very guilty of in my work. Every character I create seems to take on a good understanding of what is going on. Some of the best works have different characters knowing only parts of the story. Every character is different. They all know different things. Play with that. What would they do if a piece of the narrative puzzle was missing? What would have happened if that conversation happened to someone else instead? The basis of the main body of a story is that characters are missing something.

7. Space it out. I know if you’re really into it, you can blast a large amount out in a short space. But in the end, it’s better to lock your ideas away for a while for you to evaluate them with a more critical eye. Stories change. A lot. Allow them to evolve – and evolution requires time.

Ideas evolve - get used to it!

8. Know the lore. There’s nothing worse than a good idea that isn’t expanded. If you’ve got a basic idea, fine generate characters that play around with the idea. But generate the world as well. What kinds of effects are the lore having around the film world? You don’t need to explicitly state what the lores are, but hints at it allow an audience to accept that the story is part of a world, rather than a single isolated incident.

9. Research. There’s always going to be someone that knows more about the subject you’re writing about than you. Do a little research. Allow it to instead of dissolving your idea, make it embrace it. With developing Boytoy Beta into a feature film, I went to TED and looked at the latest coming out of the community about robots. It can influence your story in ways you never thought possible before you did said research, and will provide you with more power to awe your audience.

10. Surround yourself with creative people. There’s nothing more demoralising than working on a story and thinking ‘what’s the point’. If you’re surrounded by nothing that can help you get to your goal, then you’ve got something fundamentally wrong. Especially now, when you can’t even just send a copy of your script to a publishing house to read. You need to pull in people that can help you achieve your vision – whether that be turning that script into a film, graphic novel or simply an article. Even acquaintances can give you a glimmer of hope.

I hope you’ve enjoyed reading these 10 tips, and I hope it inspires you to fulfil your creative wishes.

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